Tuesday, December 20, 2016

Spikey #3

Slowly working on my dragon because I can only work for about half an  hour before I need to take a break due to my elbow/shoulder, but he will be done soon hopefully.

There are brushes and alphas that you can use, even make your own that will add textures to the mesh, but with this I am just going to add texture myself because I want the scales to be random. I didn't like how the pre-made textures looked on this model, too uniform and easy to pick out the pattern. You can probably change the settings so the textures are random, but I need to look up how to do that. There is so much you can do with ZBrush that its going to take awhile to learn it all.

6 comments:

carol l mckenna said...

Looks like the dragon is developing well ~ very realistic ~ thanks,

Wishing you a very Happy Christmas ~ ^_^

Jo Castillo said...

This is great. Anxious to see what you do for scales. Merry Christmas.

martinealison said...

Bonjour,

Joli travail !

Que Noël et l'an nouveau vous apportent ce qu'ils ont de plus beau !

Gros bisous 🎄❄️🎄❄️

Jennifer Rose Phillip said...

thanks carol :) Happy Holidays to you :)

Jo, thanks :) I think I will draw the scales on where I think they need to go. It will either work or not lol

thank you martinealison :) My French is soo rusty so hopefully I read that right lol (really need to take lessons again)

Shashi Nayagam said...

He is looking good

kaslkaos said...

I've been watching this progress on facebook. nice to catch up on explanations. It's very interesting to read up on how this works.