Monday, January 02, 2017

Spikey #6

Starting to work on the body of the dragon, more spikes to the body. I need to smooth down the lines on the scales on the legs, they are a bit too sharp right now and of course start on the back legs.

With ZBrush you can work with different materials, meaning you can change the look of your mesh if you don't feel like painting it. I usually just have the material on MatCap grey sine I find it the easiest to model with but you can get some neat effects if you want to try them.

Shiny! Maybe a bit too shiny lol

 And a very colourful one.


Chris Lally said...


Lisa Isabella Russo said...

He's looking great and very fierce too!

Jennifer Rose Phillip said...

thanks Chris :)

thank you Lisa, yeah happy he doesn't look too cute lol :)